Devil May Cry 5
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Devil May Cry 5
is a 2019 action-adventure game developed and published by Capcom. It is the sixth installment overall and the fifth mainline installment in the ''Devil May Cry'' series. Capcom released it for PlayStation 4, Windows, and Xbox One on 8 March 2019. The game takes place five years after ''Devil May Cry 4'' and follows a trio of warriors with demonic powers, the returning Dante, Nero, and a new protagonist named V, as they attempt to stop the Demon King Urizen from destroying the human world. Across their journey in Red Grave City, the player can use these characters in different missions. Each of them has their own way of fighting and becoming stronger. As this happens, the mystery behind V is revealed, along with his connection with Urizen. ''Devil May Cry 5'' was directed by Hideaki Itsuno whose goal was for this installment to be his best work. He aimed to balance the game for newcomers and returning gamers by providing various difficulties and challenges. Capcom also wanted ...
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Capcom
is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil May Cry'', ''Dead Rising'', and ''Marvel vs. Capcom''. Mega Man (character), Mega Man himself serves as the official mascot of the company. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem, Irem Corporation when he founded I.R.M. He worked concomitantly in both companies until leaving the former in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co. ...
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Nero (Devil May Cry)
is a character in ''Devil May Cry'', an action-adventure hack and slash video game series by Japanese developer and publisher Capcom. He is the nephew of original ''Devil May Cry'' protagonist Dante, and the son of recurring series antagonist Vergil. He first appeared in ''Devil May Cry 4'' as the primary protagonist. Nero, a teenager who works for the Order of the Sword, uses demonic powers inherited from Sparda to hunt demons. Nero returns as a primary protagonist in ''Devil May Cry 5'' to fight the demon king Urizen, a new threat. He has also appeared in printed media related to these two games. He is portrayed in voice acting and motion capture by Johnny Yong Bosch. Nero was created by Bingo Morihashi and designed by Tatsuya Yoshikawa, who wanted to distinguish him from the veteran series protagonist Dante. Nero is voiced by Johnny Yong Bosch in English and Kaito Ishikawa in Japanese. Director Hideaki Itsuno aimed to make Nero stand out within the narrative despite being you ...
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Golem
A golem ( ; he, , gōlem) is an animated, anthropomorphic being in Jewish folklore, which is entirely created from inanimate matter (usually clay or mud). The most famous golem narrative involves Judah Loew ben Bezalel, the late 16th-century rabbi of Prague. According to '' Moment'' magazine, "the golem is a highly mutable metaphor with seemingly limitless symbolism. It can be a victim or villain, Jew or non-Jew, man or woman—or sometimes both. Over the centuries, it has been used to connote war, community, isolation, hope, and despair."Cooper, MarilynJewish Word , Golem" '' Moment''. 17 July 2017. 24 August 2017. Etymology The word ''golem'' occurs once in the Bible in Psalm 139:16, which uses the word (; my golem), that means "my light form", "raw" material, connoting the unfinished human being before God's eyes. The Mishnah uses the term for an uncultivated person: "Seven characteristics are in an uncultivated person, and seven in a learned one", () (Pirkei Avot 5:7 ...
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Nunchaku
is a traditional Okinawan martial arts weapon consisting of two sticks (traditionally made of wood), connected to each other at their ends by a short metal chain or a rope. It is approximately 30 cm (sticks) and 1 inch (rope). A person who has practiced using this weapon is referred to in Japanese as nunchakuka. The nunchaku is most widely used in martial arts such as Okinawan kobudō and karate. It is intended to be used as a training weapon, since practicing with it enables the development of quick hand movements and improves posture. Modern nunchaku may be made of metal, plastic or fiberglass instead of the traditional wood. Toy versions and replicas not intended to be used as weapons may be made of polystyrene foam or plastic. Possession of this weapon is illegal in some countries, except for use in professional martial arts schools. The origin of the nunchaku is unclear; a traditional explanation holds that it was originally used by Okinawan farmers as a flail for t ...
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Parry (fencing)
A parry is a fencing bladework maneuver intended to deflect or block an incoming attack. Execution To execute a parry, fencers strike the opponent's foible, or the area near the tip of the blade, with their forte, or the part of the blade near the bell guard (or handle) of the weapon. This deflects the opponent's blade away from them, protecting them and placing them in a good position to strike back. Approximations of the precise parries are made often during bouts, but are usually accurate enough to be classed as parries. In épée, because of absence of priority rules (see right-of-way), a parry can be classed as any deflection of the blade that prevents the opponent's attack from landing. Use The primary function of a parry is to prevent an opponent's attack from landing. During a bout, parries are commenced from the "en garde" (neutral) position, when an opponent's attack is considered threatening. A parry is usually followed by a ''riposte'', which is an attack back agai ...
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Game Informer
''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 when video game retailer FuncoLand started publishing an in-house newsletter."10 Years of ''Game Informer''" (August 2001). ''Game Informer'', p. 42. "In August 1991, FuncoLand began publishing a six-page circular to be handed out free in all of its retail locations." The publication is now owned and published by GameStop, who bought FuncoLand in 2000. Due to this, a large amount of promotion is done in-store, which has contributed to the success of the magazine. As of June 2017, it is the 5th most popular magazine by copies circulated. Starting from the 2010s, ''Game Informer'' has transitioned to a more online-based focus. History Magazine ''Game Informer'' debuted in August 1991 as a six-page magazine. It was published every two mon ...
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